How do you fit a marching band into a project studio? Here's how.
Superior Drummer 2.0 is the professional drum sampler flagship from Toontrack Music.
With its excellent sounding sample-engine, its phenomenal realistic room sounds and its unrivaled extensive feature-list, it truly sets the industry standard in contemporary digital drum production.
20 GB of excellent drum sounds for professional music-production. Recorded with extensive and adjustable microphone-bleed and the unique room sound of legendary recording studio Avatar New York. Mixer presets by top producer Neil Dorfsman.
This item is shipped with the Sample Logic Rumble and Marching Bundle, so get Ready To Rumble. Sample Logic and System Blue have joined forces to produce Rumble, the world’s first Kontakt Player virtual instrument to combine the finest in traditional marching drums with cutting-edge sound design. This superbly flexible virtual instrument gives educators, composers, and musicians an imaginative, innovative, and inspiring new sonic palette for creative music-making.
Featuring the legendary DCI World Champion Blue Devils drum & bugle corps and Scott Johnson–one of the most sought after marching percussion arrangers and clinicians in the world–and recorded by Leslie Ann Jones on the Scoring Stage at Skywalker Sound (a Lucasfilm Ltd. Company). Rumble delivers a comprehensive set of pristine, carefully crafted marching drum samples.
Each instrument was captured using modern-day film score recording techniques at multiple dynamic levels, round-robins, and at close, mid, and far microphone placements, affording composers, producers, arrangers, and performers a solid foundation for realizing accurate, dynamic musical productions.
But that’s just the beginning… Rumble goes far beyond traditional marching drums and enters into the morphed sonic realm of Sample Logic’s trademark “blurring the line between music and sound design.” All of the drums recorded for Rumble are not only included as production-ready multi-sampled instruments, but are also used as the basis for all of the morphed sounds. The result is a library that contains both traditional instruments and an evocative collection of morphed “cinematic” instruments, including transitions, atmospheres, and rhythms aimed squarely at the needs of TV, film, game and electronic music composers.