For many musicians and audio engineers, only Nuendo will do. It has a sound and a workflow all its own, and once a Nuendo user, it is not unusual to become a Nuendo disciple. It has many features that... Read More
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For many musicians and audio engineers, only Nuendo will do. It has a sound and a workflow all its own, and once a Nuendo user, it is not unusual to become a Nuendo disciple. It has many features that make it ideal for TV, film and gaming. This is the Academic Version of one of the most powerful, comprehensive audio suites in production today, available at an attractive price with your student verification upon registration.
Nuendo 7 leads innovation in every aspect of audio-to-picture work. Providing unique features for game audio production, TV and film post-production workflows, Nuendo 7 provides more dedicated capabilities for these industries than any other audio software, ranging from integration with game middleware over re-conforming through to automatic dialog recording (ADR).
Game Audio Connect
Nuendo 7 introduces Game Audio Connect, a new interfacing technology tailored towards audio production workflows for games.
Integration with Audiokinetic Wwise middleware
Instead of saving audio assets piece-by-piece on the hard-drive and importing them laboriously into Wwise later, Nuendo 7 saves you hours of work: Simply drag-and-drop audio files including customized naming conventions such as project name, folder path and track name via Game Audio Connect towards Wwise, avoiding time-consuming minutiae of manually configuring the import and export dialogs.
Recall a Nuendo project from within Wwise
Save valuable production time even when going back from an audio asset in Wwise to the respective Nuendo project by simply recalling the original Nuendo project from that audio file.
Version control by Perforce
Last but not least, Game Audio Connect also provides a seamless integration with Perforce: any change in the Nuendo 7 project is automatically monitored in the background, making manual interactions unnecessary.
ReConforming for film and TV post-production
Film and TV editors will be all too familiar with this scenario: A project and all its audio files perfectly matches the picture, but suddenly a re-cut version arrives from the video editor. The re-conforming algorithm detects picture changes on the basis of EDL comparisons (previous and new EDL lists). This generates a change list used to perform the re-conform process. Before the process starts, Nuendo 7 provides a preview of the expected result. Several options are available for the re-conforming process, including handling of gaps, a choice of different matching algorithms as well as several processing and marker placement options.
RENDERING AND FILE EXCHANGE
The new render-in-place feature allows you to quickly bounce a user-defined selection of multiple MIDI and/or audio parts for re-integration into your Nuendo project.
The Render Export feature exports a freely selectable section of audio and MIDI files to a hard drive, either as separate events, as block events or as one file. You can define exactly what the rendering process should take into account and what is ignored; this could, say, be just the file without any effects, it could include all channel settings or even the entire signal path. In addition, the powerful naming scheme option lets you determine how the rendered audio files are named.
Advanced project collaboration
The new œImport audio tracks from project function (often also referred to as žImport Session Dataœ) makes it easy to transfer audio tracks including all audio events and related track data from one Nuendo project to another, without needing to even open the source project. And of course, all relevant data including plug-ins, routing and automation data are transferred, too.
Nuendo's feature set is deep and wide. One of the most complete DAWs ever designed, Nuendo remains an industry leader and stands as one of the most respected platforms for professional digital audio.
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